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MORNING 361 / 12 389 (concept)

(made with unity 3D) A short game-like sketch is part of my long – standing research of everyday work / leisure habits. The game is about a mundane work-day morning scenario, when you wake up  just a few minutes before your alarm rings. In my version, you can extend this short moment of peace by rearranging digits on the alarm clock and literraly fight the time. Or you can just toss them in the air enjoy the magical realism spectacle as they float through a room. Either way, the alarm will ring at 07:00:00am and wake you up.
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Unity VJ assets (in development)

Set of custom scripts to turn Unity into a powerful VJ software. Still work in progress! current features: GUI menu to manipulate parameters in real time. basic multi-display support (main content screen and GUI menu screen) all components are bpm-synced. Tap functionality, known from Resolume and similar software. Switch cameras, or overlay multiple camera outputs. Switch visibility of gameObjects.
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Infinitube

flash animation, 2012
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soSocial

flash game, 2013 The game mimics our behaviour patterns on social networks. You have to shoot down as many “likes” and “shares” as possible, until you became  overwhelmed. You just cannot win!  
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